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TRI takes a nap

Hey Rat fans and TRIer, after so many months of developing and prototyping we unfortunately have to let our little TRI take a longer nap. The reason is quite simple: money. The purses need to get...

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Ludum Dare 24 and Mini Ludum Dare 37

The voting results for the big Ludum Dare 24 are in! The theme was the long awaited "Evolution", and together (which means Jana, Björn and me) we created a game that could be described as the evolution...

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Mini Ludum Dare 37, a not-game jam (part 1)

Last month, which means 2012's September, it was up to me to host the "Mini Ludum Dare" - the 37th installment of this relaxed little game jam. As I love Ludum Dare and the community it surrounds I...

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Mini Ludum Dare 37, a not-game jam (part 2)

This is the continuation of my homage to all the games made in the Mini Ludum Dare 37. I made (nearly) all of the screenshots myself! Missed the first part? Click here. Featheriness Knight Simulator,...

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Mini Ludum Dare 37, a not-game jam (part 3)

After part one and part two, here are the remaining games of the over 50 entries for the miniLD 37! Musatic, by Spelchan: Be a (finger) dancer AND a composer! Sociable, by Chaoseed: Just like in real...

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Designing the Difference – Pitman and Dwarf Quest compared

There is a new game in the AppStore called Dwarf Quest and I couldn't help to see huge similarities to our rogue-like Pitman - at a first cursory glance according to the images: A fierce looking,...

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Handy online tools for game developers

This is mostly a written down version of a mental note for myself. As I tend to have a very long list of bookmarks I often don't find a certain neat online tool for game development someone recommended...

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IndieBuskers 2 – I’m doing it again!

Not that anybody expected it (me included), but once again the IndieBuskers will grab their instruments, get out on the streets and create some games! This time Jana won't participate, but there are...

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\0/ ~+* TUMBLOX is 1 year old today! *+~ \0/

One year ago we released our first iOS puzzle game TUMBLOX! We celebrate our little brain puzzler with a 50%-discount for the next three days on the appstore!

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The advent of indies!

This night, our little treat for you will open its first gingerbread! What that means? Well, this: In an effort to bring indie developers together and to give back something to the community, The Rat...

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Review – Children of the Nile

Tilted Mill's Children of the Nile is a city building game. It caught my interest through Desura's Indie Royale Bundle. In fact, I bought the package because of the adventure games in it, like The...

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My first TWINE game

TWINE is a super easy-to-learn and nice-to-use tool for making story games. So if you always wanted to make a game, tell a story, hate coding but wish to add more interactivity to stories - this is...

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Games I played in 2012 – Part 1

Here is a list of games I played in 2012. First part! 1. Batman - Arkham Asylum | Rocksteady Studios | Steam | Release: 2010 This game is one of the best approaches to the original comic. You really...

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Ludum Dare 25: Tale of Scale – Post Mortem

On December 15th, Ludum Dare 25 started. As usual, this 48h game making compo was an interesting experience, as exciting and awesome as it was soul-crushing. But this might be just me. Like before, I...

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Games I played in 2012 – Part 2

The gaming goes on! Part 2 - games I played in 2012 - and a lot of iOS games these are.. 14. McPixel | Sos | Developer's website, iOS | Release: 2012 Sos made this pure adventure out of his Ludum Dare...

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Global Game Jam Podcast (german)

Die erste Aufarbeitung des Global Game Jam soll diesmal ein Podcast sein. Spiele und Fotos folgen! Download 00:10 - Intro 00:26 - Global Game Jam 04:20 - Thema 06:40 - Ablauf 17:00 - Spiele aus Leipzig...

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Podcast #2 – Gothic (in German)

Und der zweite Podcast folgt auf schnellem Fuße: Das lang und breit angekündigte Lieblingsthema Gothic kann hiermit heruntergeladen und angehört werden! Wie im Podcast erwähnt, sind wir noch auf...

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Tri – Back to business!

We promised to continue working on TRI - and here we are! After finishing the contract work on a serious game for a German zoo we immediately headed back to our first-person puzzle platformer. What was...

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German Indies, where are you?

Because of the fact that most of us smaller developers face the problem of not getting enough attention I would like to take a closer look at my own country and its even more unknown indie game scene -...

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TRI – #5 – New levels for the upcoming update

Now that all the planned levels and a brand new tutorial are finshed, we are proud to announce our next update! You can load the new version or buy the game in Alpha state from March, 27th! The update...

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